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Sector 13: Haunted Woods Guide

Sector 13: Haunted Woods patch notes & updates

Quick answer

V1.0.1 (September 28, 2026) is the latest Sector 13: Haunted Woods patch: it improves teammate voice volume, eases Doll Farm, the Thai xylophone minigame, certain Anomalies and the Amusement Park, fixes several entity bugs and improves Forest performance. Room-join issues for some regions remain under investigation.

Sector 13: Haunted Woods launched on September 25, 2026 — and the first patch is already here. This page tracks every official update: what changed, which of your runs it affects, and what the studio says is still broken.

A plant-like creature emerges from the dark forest undergrowth at night

V1.0.1 — September 28, 2026

The first post-launch patch. The studio's own summary: "bug fixes, gameplay balance adjustments, Voice Chat improvements, and performance optimizations" based on feedback since launch. Re-grouped below by what each change means while you play.

What changed, and what it means in your runs

Official changeWhat it means for you
Teammate voice chat volume improvedVoices that stayed too quiet even at maximum sensitivity or listening volume are louder and clearer now — see the voice chat page
Certain Anomalies reduced in difficultySome anomaly points are easier to locate; the move-and-rescan loop is still the mechanic
Amusement Park difficulty reducedThe park area plays easier overall
Fewer dolls in Doll FarmThe area was rebalanced to be easier to complete
Thai xylophone minigame relaxedEasier timing to follow, and allowed misses raised from 3 to 7
Forest area performance improvedOptimization work in the main forest area — see settings
Artifact message uses each player's languageThe pickup message follows your own language setting instead of the host's — see artifacts
Helicopter objective message clearerAfter all Artifacts are packed into bags, the deliver-to-the-helicopter prompt reads better
Doppelganger Horde kill message fixedShows the correct killer name now
Drag attack no longer leaves you tiltedBeing attacked by the ground-dragging Killer Entity no longer tilts your character
Floating and tilted entities fixedThe tall Entity near the Thai-style house walks on the ground; the following Entity no longer appears tilted while standing
Softer targeting effectsReduced on-screen effect intensity when targeted by The Codex Keeper and The Light Bunny
Glass-break effect fixed for the teamThe glass-breaking effect from gun-wielding Entities now shows for every player
Frog Man animation improvedVisual polish

Known issues the studio is still tracking

  • Multiplayer connectivity for some players in Mainland China — under active investigation; the temporary same-region workaround is the only official mitigation so far.
  • Amusement Park ride visuals — display issues while boarding or using rides; targeted for a future patch.

Patch history

UpdateDateHighlights
V1.0.1September 28, 2026First patch: voice volume, balance passes (Doll Farm, xylophone, Amusement Park, anomalies), Forest performance, entity fixes
LaunchSeptember 25, 2026Released after a same-day delay — see release date & demo

FAQ

What is the latest Sector 13: Haunted Woods patch?

V1.0.1, released September 28, 2026 — three days after launch. It improves teammate voice volume and ships balance passes plus entity bug fixes; the full list is on this page.

Did V1.0.1 fix the room-joining issue?

No. The patch lists multiplayer connectivity issues for some players in Mainland China as a known issue under investigation. The studio's temporary workaround lives on the co-op connection page.

Where do these notes come from?

The official Steam announcement "Sector 13: Haunted Woods – Patch Update V1.0.1" (September 28, 2026), re-grouped by what each change means in play. Every row links the page it affects on this site.